Sep 11: To download the paper in ACM Digital Library, you may need the license provided by NTHU Library (See these instructions).
Sep 12: The classroom has changed to EECS 128.
Nov 9: Please send me your selection of paper and date for presentation by email. The available dates are 11/13-11/30.
Nov 9: The project proposal is due on 11/20.
(New!) Dec 11: Final project demos will be on Jan 22, 2007.
Sep 11: Read this Business Weekly (商業周刊) article about Pixar.
Sep 19: Assignment 1 is here. Part A is due on October 2 and the rest on October 16.
Sep 21: Acceleration of Ray Tracing.
Sep 25: Local Reflection Models.
Sep 28: Colors.
Oct 02: Global Illumination.
Oct 05: Path Tracing
Oct 16: Radiosity
Oct 23: Antialiasing
Oct 30: Image-Based Rendering
Nov 6: Precomputed Light Transport
A 3D vector and matrix library (written in C++).
Progressive Radiosity by Eric Chen while he worked for Apple.
Matt Pharr's PBRT (Physically Based Rendering). (New!)
Information about POV-Ray, MORAY, and other similar programs.
The Berkeley Fluid Animation & Simulation Toolkit (BFAST)
The Cornell Box.
The Sponza Atrium.
D. Greenberg, A framework for realistic image synthesis, CACM 42(8), pp. 44-53, Aug. 1999.
R. Cook, Stochastic sampling and distributed ray tracing, also in Glassner, An Introduction to Ray Tracing, pp. 161-199.
H. E. Jensen and N. J. Christensen, A practical guide to global illumination using photon maps, SIGGRAPH 2000 Course 8.
P. Hanrahan, Monte Carlo path tracing, Chapter 6 of SIGGRAPH 2001 Course 29. (You may borrow my CD-ROM if you want to read the whole course.)
J. R. Wallace, K. A. Elmquist
and E. A. Haines, A Ray
tracing algorithm for progressive radiosity, SIGGRAPH 1989 Proceedings,