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|
Team Member(s) |
Topic |
|
923984 ½²¨Õ¿« 923970 ¼B¥Î¤E |
Construction of 3D Models with omnidirectional camera |
|
925906
³¯«a¦t |
Modeling and Rendering Architecture from Photographs |
|
934303 ¶À³Õ«Û 926330 §dÄ£¬u |
Surface Splatting |
|
934321 ¹ù°¶´¼ 936347 ³¯µúÌÉ |
Surface Light Fields for 3D Photography |
|
936335 ¾G³Í¾§ |
Grabcut |
|
926714
§õ«T°¥ |
Image-Based Representation of Real World Environment Synthesis |
|
936306 Á«T«Û 936706 ¬I²M°¶ 936309 ¦¶õ¨j |
Concentric Mosaics |
|
926314 ³¯«Â»¨ 934362
¦¶¤Þ¦| |
Image-Based Visual Hulls |
|
936708 ³\ÅAÄ£ 936706 §õ¥@·s |
Image Inpainting |
|
924399 ¹ù´Ü±Ò |
Concentric Mosaics |
|
934334 ªô«H¿² 934308 ¨H©v¨k |
View-Dependent Displacement Mapping |
|
926307 §õ¾ð¤¯ |
Simpilfying the Recovery of High Dynamic Range Radiance Maps |
|
9223558 ªLÂ@»¨ |
Polynomial texture mapping |