CS6500 °ªµ¥­pºâ¾÷¹Ï¾Ç (Advanced Computer Graphics)

Spring 2003

Classroom: ¸ê¹qÀ]Room 129

Time: Tuesday 1:10 pm ¡V 3:00 pm and Thursday 2:10 pm ¡V 3:00 pm

Instructor: ±i¶vªk (Chun-Fa Chang)

            Office Hours: Appointment by email.

Office: ¸ê¹qÀ]Room 642

Phone: (03) 574-2962

Email: chunfa@cs.nthu.edu.tw

Textbooks: Paper Collection.

References:

  1. SIGGRAPH Proceedings (available online at ACM Digital Library).
  2. SIGGRAPH 2001 Course Notes #24 ¡§Real-time Shading¡¨
  3. SIGGRAPH 2001 Course Notes #43 ¡§Performance Optimization for 3D Graphics¡¨
  4. Real Time Rendering (2nd Edition), by Eric Haines.
  5. 3D Computer Graphics (3rd Edition), by Alan Watt.

Grading: Assignments: 30%, Paper Presentation: 30%, Project: 30%, Class Participation: 10%

Workload (subject to change):

1.     Programming Assignments: There will be two or three: the first one is an OpenGL exercise and the second one is to render a large model as fast as possible.  Don¡¦t worry about its complexity.  Examples or pseudo codes will be available to make them easier and enjoyable to you.

2.     Written Assignments: exercises such as the computation of Z-Buffer values and other interesting topics.

3.     Paper Presentation: You are expected to study a technical paper thoroughly and present its ideas to the class.

4.     Project: The class will be divided into teams of 2-3 persons, with each team working on a different project.  At the 9th week, each team should finish the proposal.  At the 13th week, each team will present the current progress.  Before the end of semester, each team will present its results and demonstrate the finished product.

Topics and Schedule: (subject to change)